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Hohou's Home Pokedex: Goodra

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Goodra (#706)
Type(s): Dragon

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Sap Sipper
Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Hydration
All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Gooey (Hidden)
Hidden Ability (Available): Gooey: Lowers the opponent's Speed by one stage when it makes physical contact.

Base Stats and Weaknesses
Base Stats:
    • 90
    • 100
    • 70
    • 110
    • 150
    • 80
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x








Note: If this Pokemon has the Sap Sipper ability, it will be immune to all Grass attacks.

Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Outrage Physical 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
Feint Physical 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Tackle Physical 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Bubble Special 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
5 Absorb Special 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
9 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
13 Bide Physical ?? -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
18 Dragon Breath Special 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
25 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
28 Flail Physical ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
32 Body Slam Physical 85 100 15 30
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
38 Muddy Water Special 90 85 10 30
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
47 Dragon Pulse Special 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
50 Aqua Tail Physical 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
55 Power Whip Physical 120 85 10 --
The user violently whirls its vines or tentacles to harshly lash the target.
63 Outrage Physical 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Other -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam Special 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Special 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder Special 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave Special 95 100 10 10
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM35 Flamethrower Special 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36 Sludge Bomb Special 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM38 Fire Blast Special 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast Special 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM59 Incinerate Special 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail Physical 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM83 Infestation Special 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Acid Armor Other -- -- 20 -- Details
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Counter Physical ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Curse Other -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Endure Other -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Iron Tail Physical 100 75 15 30 Details
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Poison Tail Physical 50 100 25 10 Details
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.

Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Draco MeteorSpecial130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Aqua TailPhysical909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dragon PulseSpecial8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Fire PunchPhysical751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus PunchPhysical15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Iron TailPhysical100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
OutragePhysical12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SuperpowerPhysical1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Thunder PunchPhysical751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Water PulseSpecial601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.



Soon you'll be able to find a good moveset for Goodra for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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