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Hohou's Home Pokedex: Greninja

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Greninja (#658)
Type(s): Water / Dark

Gender Ratio:
87.5% Male / 12.5% Female

Abilities / Traits
AbilityEffect
Torrent
When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Protean (Hidden)
Hidden Ability (Available): Protean: Before the Pokémon uses a move, it becomes a pure Pokémon of that type.

Base Stats and Weaknesses
Base Stats:
    • 72
    • 95
    • 67
    • 103
    • 71
    • 122
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x













Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Night Slash Physical 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Role Play Other -- -- 10 --
The user mimics the target completely, copying the target's natural Ability.
Mat Block Other -- -- 15 --
Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Pound Physical 40 100 35 --
The target is physically pounded with a long tail or a foreleg, etc.
Growl Other -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
5 Bubble Special 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
8 Quick Attack Physical 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
10 Lick Physical 30 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
14 Water Pulse Special 60 100 20 20
The user attacks the target with a pulsing blast of water. It may also confuse the target.
20 Smokescreen Other -- 100 20 --
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
23 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
28 Spikes Other -- -- 20 --
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
33 Feint Attack Physical 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
36 Water Shuriken Physical 15 100 20 --
The user hits the target with throwing stars two to five times in a row. This move always goes first.
43 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
49 Extrasensory Special 80 100 20 10
The user attacks with an odd, unseeable power. It may also make the target flinch.
52 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
56 Haze Other -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
60 Hydro Pump Special 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
70 Night Slash Physical 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
75 Water Shuriken Physical 15 100 20 --
The user hits the target with throwing stars two to five times in a row. This move always goes first.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM12 Taunt Other -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam Special 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Special 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down Physical 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice Special 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM55 Scald Special 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM62 Acrobatics Physical 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM86 Grass Knot Special ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn Physical 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM97 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM98 Power-Up Punch Physical 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf Special 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
HM05 Waterfall Physical 80 100 15 20
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
HM07 (ΩRαS) Dive Physical 80 100 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Bestow Other -- -- 15 -- Details
The user passes its held item to the target when the target isn't holding an item.
Camouflage Other -- -- 20 -- Details
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Mind Reader Other -- -- 5 -- Details
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Mud Sport Other -- -- 15 -- Details
The user covers itself with mud. It weakens Electric-type moves for five turns.
Toxic Spikes Other -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Water Sport Other -- -- 15 -- Details
The user soaks itself with water. The move weakens Fire-type moves for five turns.

Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Hydro CannonSpecial150905--
The target is hit with a watery blast. The user must rest on the next turn, however.
Water PledgeSpecial8010010--
A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
BouncePhysical8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Gunk ShotPhysical12080530
The user shoots filthy garbage at the target to attack. It may also poison the target.
Ice PunchPhysical751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy WindSpecial559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Low KickPhysical??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Role PlayOther----10--
The user mimics the target completely, copying the target's natural Ability.
SnatchOther----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Water PulseSpecial601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.



Pre-Evolution Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect % Method
Round Special 60 100 15 --
Lv. 23
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Fling Physical ?? 100 10 --
Lv. 28
The user flings its held item at the target to attack. Its power and effects depend on the item.
Smack Down Physical 50 100 15 100
Lv. 33
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
Bounce Physical 85 85 5 30
Lv. 44
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.



Soon you'll be able to find a good moveset for Greninja for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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