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Hohou's Home Pokedex: Blitzle

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Blitzle (#522)
Type(s): Electric

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Lightningrod
Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost.
Motor Drive
The Pokémon takes no damage from Electric-type attacks and Speed raises by one level.
Sap Sipper (Hidden)
Hidden Ability (Available): Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.

Base Stats and Weaknesses
Base Stats:
    • 45
    • 60
    • 32
    • 50
    • 32
    • 76
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x





Note: If this Pokemon has the Motor Drive ability, it will be immune to all Electric attacks.

Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Quick Attack Physical 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
4 Tail Whip Other -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
8 Charge Other -- -- 20 --
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
11 Shock Wave Special 60 -- 20 --
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
15 Thunder Wave Other -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
18 Flame Charge Physical 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
22 Pursuit Physical 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
25 Spark Physical 65 100 20 30
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
29 Stomp Physical 65 100 20 30
The target is stomped with a big foot. It may also make the target flinch.
32 Discharge Special 80 100 15 30
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
36 Agility Other -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
39 Wild Charge Physical 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
43 Thrash Physical 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM16 Light Screen Other -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder Special 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM43 Flame Charge Physical 50 100 20 100
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM57 Charge Beam Special 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM72 Volt Switch Special 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73 Thunder Wave Other -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge Physical 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Double Kick Physical 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Double-Edge Physical 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Endure Other -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Me First Other ?? -- 20 -- Details
The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
Rage Physical 20 100 20 -- Details
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Sand Attack Other -- 100 15 -- Details
Sand is hurled in the target's face, reducing its accuracy.
Screech Other -- 85 40 -- Details
An earsplitting screech harshly reduces the target's Defense stat.
Shock Wave Special 60 -- 20 -- Details
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snatch Other -- -- 10 -- Details
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Take Down Physical 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
BouncePhysical8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Magnet RiseOther----10--
The user levitates using electrically generated magnetism for five turns.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Signal BeamSpecial751001510
The user attacks with a sinister beam of light. It may also confuse the target.
SnatchOther----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.



Soon you'll be able to find a good moveset for Blitzle for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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