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Hohou's Home Pokedex: Herdier

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Herdier (#507)
Type(s): Normal

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Intimidate
Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Sand Rush
Speed is doubled within a sandstorm
Scrappy (Hidden)
Hidden Ability (Available): Scrappy: Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves.

Base Stats and Weaknesses
Base Stats:
    • 65
    • 80
    • 65
    • 35
    • 65
    • 60
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x



Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Tackle Physical 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Odor Sleuth Other -- -- 40 --
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
5 Odor Sleuth Other -- -- 40 --
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
8 Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
12 Helping Hand Other -- -- 20 --
The user assists an ally by boosting the power of its attack.
15 Take Down Physical 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
20 Work Up Other -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
24 Crunch Physical 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
29 Roar Other -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
33 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
38 Reversal Physical ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
42 Last Resort Physical 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
47 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
52 Play Rough Physical 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM05 Roar Other -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM73 Thunder Wave Other -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge Physical 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM95 Snarl Special 55 95 15 100
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM03 Surf Special 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
After You Other -- -- 15 -- Details
The user helps the target and makes it use its move right after the user.
Charm Other -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Endure Other -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Fang Physical 65 95 15 10 Details
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Howl Other -- -- 40 -- Details
The user howls loudly to raise its spirit, boosting its Attack stat.
Ice Fang Physical 65 95 15 10 Details
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Lick Physical 30 100 30 30 Details
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Mud-Slap Special 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Pursuit Physical 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Sand Attack Other -- 100 15 -- Details
Sand is hurled in the target's face, reducing its accuracy.
Thunder Fang Physical 65 95 15 10 Details
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Yawn Other -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
After YouOther----15--
The user helps the target and makes it use its move right after the user.
CovetPhysical6010025--
The user endearingly approaches the target, then steals the target's held item.
Helping HandOther----20--
The user assists an ally by boosting the power of its attack.
Hyper VoiceSpecial9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Last ResortPhysical1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
UproarSpecial9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.



Pre-Evolution Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect % Method
Baby-doll Eyes Other -- 100 30 --
Lv. 10
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method



Soon you'll be able to find a good moveset for Herdier for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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