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Hohou's Home Pokedex: Tangrowth

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Tangrowth (#465)
Type(s): Grass

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Chlorophyll
When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Leaf Guard
Prevents the Pokémon from receiving status conditions during strong sunlight.
Regenerator (Hidden)
Hidden Ability (Available): Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored

Base Stats and Weaknesses
Base Stats:
    • 100
    • 100
    • 125
    • 110
    • 50
    • 50
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x










Evolution Info

Evolution Info:
Gender Differences
MaleFemale



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Block Other -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.
Ingrain Other -- -- 20 --
The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
Constrict Physical 10 100 35 10
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
4 Sleep Powder Other -- 75 15 --
The user scatters a big cloud of sleep-inducing dust around the target.
7 Vine Whip Physical 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
10 Absorb Special 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
14 Poison Powder Other -- 75 35 --
The user scatters a cloud of poisonous dust on the target. It may poison the target.
17 Bind Physical 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
20 Growth Other -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
23 Mega Drain Special 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
27 Knock Off Physical 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
30 Stun Spore Other -- 75 30 --
The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
33 Natural Gift Physical ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
36 Giga Drain Special 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
40 Ancient Power Special 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
43 Slam Physical 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
46 Tickle Other -- 100 20 --
The user tickles the target into laughing, reducing its Attack and Defense stats.
49 Wring Out Special ?? 100 5 --
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
50 Grassy Terrain Other -- -- 10 --
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.
53 Power Whip Physical 120 85 10 --
The user violently whirls its vines or tentacles to harshly lash the target.
56 Block Other -- -- 5 --
The user blocks the target's way with arms spread wide to prevent escape.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Special 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Other -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM36 Sludge Bomb Special 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast Special 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball Special 90 100 10 10
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance Other -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM83 Infestation Special 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84 Poison Jab Physical 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM86 Grass Knot Special ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM96 Nature Power Other -- -- 20 --
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Amnesia Other -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Confusion Special 50 100 25 10 Details
The target is hit by a weak telekinetic force. It may also leave the target confused.
Endeavor Physical ?? 100 5 -- Details
An attack move that cuts down the target's HP to equal the user's HP.
Flail Physical ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Giga Drain Special 75 100 10 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Leaf Storm Special 130 90 5 100 Details
The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Leech Seed Other -- 90 10 -- Details
A seed is planted on the target. It steals some HP from the target every turn.
Mega Drain Special 40 100 15 -- Details
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Natural Gift Physical ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Nature Power Other -- -- 20 -- Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Power Swap Other -- -- 10 -- Details
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
Rage Powder Other -- -- 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
BindPhysical158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
BlockOther----5--
The user blocks the target's way with arms spread wide to prevent escape.
EndeavorPhysical??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Giga DrainSpecial7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Knock OffPhysical6510025--
The user slaps down the target's held item, preventing that item from being used in the battle.
Pain SplitOther----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Seed BombPhysical8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SynthesisOther----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Worry SeedOther--10010--
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Bullet Seed Physical 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Endure Other -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.



Soon you'll be able to find a good moveset for Tangrowth for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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