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Hohou's Home Pokedex: Salamence

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Salamence (#373)
Type(s): Flying / Dragon

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Intimidate
Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Moxie (Hidden)
Hidden Ability (Available): Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon

Base Stats and Weaknesses
Base Stats:
    • 95
    • 135
    • 80
    • 110
    • 80
    • 100
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x











Evolution Info

Evolution Info:



X & Y Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Double-Edge Physical 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Fire Fang Physical 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Thunder Fang Physical 65 95 15 10
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Rage Physical 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Headbutt Physical 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
5 Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
10 Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
16 Headbutt Physical 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
20 Focus Energy Other -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
25 Ember Special 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
30 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
32 Dragon Breath Special 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
37 Zen Headbutt Physical 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
43 Scary Face Other -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
50 Fly Physical 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
53 Crunch Physical 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
61 Dragon Claw Physical 80 100 15 --
The user slashes the target with huge, sharp claws.
70 Double-Edge Physical 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
80 Dragon Tail Physical 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.

ΩRαS Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Dragon Tail Physical 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
Fire Fang Physical 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Thunder Fang Physical 65 95 15 10
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Rage Physical 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Ember Special 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
4 Ember Special 40 100 25 10
The target is attacked with small flames. It may also leave the target with a burn.
7 Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
10 Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Dragon Breath Special 60 100 20 30
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
17 Headbutt Physical 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
21 Focus Energy Other -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
25 Crunch Physical 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
29 Dragon Claw Physical 80 100 15 --
The user slashes the target with huge, sharp claws.
30 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
35 Zen Headbutt Physical 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
42 Scary Face Other -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
49 Flamethrower Special 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
50 Fly Physical 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
63 Double-Edge Physical 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM01 Hone Claws Other -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw Physical 80 100 15 --
The user slashes the target with huge, sharp claws.
TM05 Roar Other -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Roost Other -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Special 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM38 Fire Blast Special 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM51 Steel Wing Physical 70 90 25 10
The target is hit with wings of steel. It may also raise the user's Defense stat.
TM59 Incinerate Special 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM65 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge Physical 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail Physical 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly Physical 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Defense Curl Other -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Dragon Dance Other -- -- 20 -- Details
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse Special 85 100 10 -- Details
The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Rage Special ?? 100 10 -- Details
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Dragon Rush Physical 100 75 10 20 Details
The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
Endure Other -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Fang Physical 65 95 15 10 Details
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Hydro Pump Special 110 80 5 -- Details
The target is blasted by a huge volume of water launched under great pressure.
Thrash Physical 120 100 10 -- Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Twister Special 40 100 20 20 Details
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.

Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Draco MeteorSpecial130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Aqua TailPhysical909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dragon PulseSpecial8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Heat WaveSpecial95901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Hyper VoiceSpecial9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron TailPhysical100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
OutragePhysical12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
TailwindOther----15--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Zen HeadbuttPhysical80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Draco Meteor Special 130 90 5 100 Move Tutor - B2W2
Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Defog Other -- -- 15 -- Gen IV HM05 DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Air Cutter Special 60 95 25 -- Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
Fury Cutter Physical 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Ominous Wind Special 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Swift Special 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout Physical 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.



Soon you'll be able to find a good moveset for Salamence for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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