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Hohou's Home Pokedex: Dusclops

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Dusclops (#356)
Type(s): Ghost

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Pressure
When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Frisk (Hidden)
Hidden Ability (Available): Frisk: Reveals the foe’s held item.

Base Stats and Weaknesses
Base Stats:
    • 40
    • 70
    • 130
    • 60
    • 130
    • 25
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x







Evolution Info

Evolution Info:



X & Y Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Fire Punch Physical 75 100 15 10
The target is punched with a fiery fist. It may also leave the target with a burn.
Ice Punch Physical 75 100 15 10
The target is punched with an icy fist. It may also leave the target frozen.
Thunder Punch Physical 75 100 15 10
The target is punched with an electrified fist. It may also leave the target with paralysis.
Gravity Other -- -- 5 --
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Bind Physical 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Disable Other -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
6 Disable Other -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
9 Foresight Other -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
14 Astonish Physical 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
17 Confuse Ray Other -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
22 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
25 Pursuit Physical 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
30 Curse Other -- -- 10 --
A move that works differently for the Ghost type than for all other types.
33 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
37 Shadow Punch Physical 60 -- 20 --
The user throws a punch from the shadows. The punch lands without fail.
42 Hex Special 65 100 10 --
This relentless attack does massive damage to a target affected by status problems.
49 Mean Look Other -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
58 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
61 Future Sight Special 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.

ΩRαS Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Future Sight Special 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
Fire Punch Physical 75 100 15 10
The target is punched with a fiery fist. It may also leave the target with a burn.
Ice Punch Physical 75 100 15 10
The target is punched with an icy fist. It may also leave the target frozen.
Thunder Punch Physical 75 100 15 10
The target is punched with an electrified fist. It may also leave the target with paralysis.
Gravity Other -- -- 5 --
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Bind Physical 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Disable Other -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
Astonish Physical 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
6 Disable Other -- 100 20 --
For four turns, this move prevents the target from using the move it last used.
9 Astonish Physical 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
14 Foresight Other -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
17 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
22 Pursuit Physical 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
25 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
30 Confuse Ray Other -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
33 Curse Other -- -- 10 --
A move that works differently for the Ghost type than for all other types.
37 Shadow Punch Physical 60 -- 20 --
The user throws a punch from the shadows. The punch lands without fail.
40 Hex Special 65 100 10 --
This relentless attack does massive damage to a target affected by status problems.
45 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
52 Mean Look Other -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
57 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
64 Future Sight Special 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM04 Calm Mind Other -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Other -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam Special 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Special 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Special 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41 Torment Other -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM57 Charge Beam Special 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM61 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM63 Embargo Other -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM77 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM83 Infestation Special 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM85 Dream Eater Special 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room Other -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM97 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM98 Power-Up Punch Physical 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Dark Pulse Special 80 100 15 20 Details
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Destiny Bond Other -- -- 5 -- Details
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Feint Attack Physical 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Grudge Other -- -- 5 -- Details
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Haze Other -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Imprison Other -- -- 10 -- Details
If the opponents know any move also known by the user, the opponents are prevented from using it.
Memento Other -- 100 10 -- Details
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
Ominous Wind Special 60 100 5 10 Details
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Pain Split Other -- -- 20 -- Details
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Skill Swap Other -- -- 10 -- Details
The user employs its psychic power to exchange Abilities with the target.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
BindPhysical158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Fire PunchPhysical751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus PunchPhysical15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
GravityOther----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Ice PunchPhysical751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy WindSpecial559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Pain SplitOther----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Skill SwapOther----10--
The user employs its psychic power to exchange Abilities with the target.
SnatchOther----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder PunchPhysical751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
TrickOther--10010--
The user catches the target off guard and swaps its held item with its own.
Wonder RoomOther----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Telekinesis Other -- -- 15 -- Gen V TM19
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Endure Other -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Sucker Punch Physical 80 100 5 -- Move Tutor - PtHGSS
This move enables the user to attack first. It fails if the target is not readying an attack, however.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Punch Physical 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick Physical 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge Physical 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter Physical ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss Physical ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome Other -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dynamic Punch Physical 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Endure Other -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap Special 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Nightmare Other -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.



Soon you'll be able to find a good moveset for Dusclops for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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