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Hohou's Home Pokedex: Shuppet

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Shuppet (#353)
Type(s): Ghost

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Insomnia
The Pokémon cannot be put to Sleep while having this ability.
Frisk
Reveals the foe’s held item.
Cursed Body (Hidden)
Hidden Ability (Available): Cursed Body: When a move makes contact with the Pokémon, that move has a 30% chance of getting disabled

Base Stats and Weaknesses
Base Stats:
    • 44
    • 75
    • 35
    • 63
    • 33
    • 45
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x







Evolution Info

Evolution Info:



X & Y Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Knock Off Physical 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
4 Screech Other -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
7 Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
10 Spite Other -- 100 10 --
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
13 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
16 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
19 Curse Other -- -- 10 --
A move that works differently for the Ghost type than for all other types.
22 Feint Attack Physical 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
26 Hex Special 65 100 10 --
This relentless attack does massive damage to a target affected by status problems.
30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
34 Sucker Punch Physical 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
38 Embargo Other -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
42 Snatch Other -- -- 10 --
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
46 Grudge Other -- -- 5 --
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
50 Trick Other -- 100 10 --
The user catches the target off guard and swaps its held item with its own.

ΩRαS Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Knock Off Physical 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
4 Screech Other -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
7 Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
10 Spite Other -- 100 10 --
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
13 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
16 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
19 Feint Attack Physical 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
22 Hex Special 65 100 10 --
This relentless attack does massive damage to a target affected by status problems.
26 Curse Other -- -- 10 --
A move that works differently for the Ghost type than for all other types.
30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
34 Embargo Other -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
38 Sucker Punch Physical 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
42 Snatch Other -- -- 10 --
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
46 Grudge Other -- -- 5 --
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
50 Trick Other -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
54 Phantom Force Physical 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM04 Calm Mind Other -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Other -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder Special 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic Special 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM41 Torment Other -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM57 Charge Beam Special 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM61 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM63 Embargo Other -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM73 Thunder Wave Other -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM77 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater Special 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room Other -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM97 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM99 Dazzling Gleam Special 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Astonish Physical 30 100 15 30 Details
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Confuse Ray Other -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.
Destiny Bond Other -- -- 5 -- Details
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Disable Other -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Foresight Other -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Gunk Shot Physical 120 80 5 30 Details
The user shoots filthy garbage at the target to attack. It may also poison the target.
Imprison Other -- -- 10 -- Details
If the opponents know any move also known by the user, the opponents are prevented from using it.
Ominous Wind Special 60 100 5 10 Details
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Phantom Force Physical 90 100 10 -- Details
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
Pursuit Physical 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Shadow Sneak Physical 40 100 30 -- Details
The user extends its shadow and attacks the target from behind. This move always goes first.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Foul PlayPhysical9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Icy WindSpecial559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Knock OffPhysical6510025--
The user slaps down the target's held item, preventing that item from being used in the battle.
Magic CoatOther----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomOther----10--
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Pain SplitOther----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayOther----10--
The user mimics the target completely, copying the target's natural Ability.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Skill SwapOther----10--
The user employs its psychic power to exchange Abilities with the target.
SnatchOther----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TrickOther--10010--
The user catches the target off guard and swaps its held item with its own.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Telekinesis Other -- -- 15 -- Gen V TM19
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Endure Other -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge Physical 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Endure Other -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Nightmare Other -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.



Soon you'll be able to find a good moveset for Shuppet for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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