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Hohou's Home Pokedex: Sableye

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Sableye (#302)
Type(s): Ghost / Dark

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Keen Eye
Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Stall
The Pokémon always attacks last.
Prankster (Hidden)
Hidden Ability (Available): Prankster: Status category moves have their Speed Priority increased by 1

Base Stats and Weaknesses
Base Stats:
    • 50
    • 75
    • 75
    • 65
    • 65
    • 50
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x






Evolution Info

Evolution Info:



X & Y Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Mean Look Other -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Zen Headbutt Physical 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Scratch Physical 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
4 Foresight Other -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
8 Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
11 Astonish Physical 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
15 Fury Swipes Physical 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
18 Fake Out Physical 40 100 10 100
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
22 Detect Other -- -- 5 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
25 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
29 Knock Off Physical 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
32 Feint Attack Physical 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
36 Punishment Physical ?? 100 5 --
This attack's power increases the more the target has powered up with stat changes.
39 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
43 Power Gem Special 80 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
46 Confuse Ray Other -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
50 Foul Play Physical 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
53 Zen Headbutt Physical 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
57 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
60 Mean Look Other -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.

ΩRαS Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Scratch Physical 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
4 Foresight Other -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
6 Night Shade Special ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
9 Astonish Physical 30 100 15 30
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
11 Fury Swipes Physical 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
14 Detect Other -- -- 5 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
16 Shadow Sneak Physical 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
19 Feint Attack Physical 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
21 Fake Out Physical 40 100 10 100
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
24 Punishment Physical ?? 100 5 --
This attack's power increases the more the target has powered up with stat changes.
26 Knock Off Physical 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
29 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
31 Confuse Ray Other -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
34 Zen Headbutt Physical 80 90 15 20
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
36 Power Gem Special 80 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
39 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
41 Foul Play Physical 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
44 Quash Other -- 100 15 --
The user suppresses the target and makes its move go last.
46 Mean Look Other -- -- 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM01 Hone Claws Other -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM04 Calm Mind Other -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Other -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic Special 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment Other -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM47 Low Sweep Physical 65 100 20 100
The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate Special 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM60
(ΩRαS) Only
Quash Other -- 100 15 --
The user suppresses the target and makes its move go last.
TM61 Will-O-Wisp Other -- 85 15 --
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM63 Embargo Other -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM65 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM77 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM84 Poison Jab Physical 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM85 Dream Eater Special 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM95 Snarl Special 55 95 15 100
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
TM97 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM98 Power-Up Punch Physical 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM99 Dazzling Gleam Special 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Captivate Other -- 100 20 -- Details
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Feint Physical 30 100 10 -- Details
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Flatter Other -- 100 15 -- Details
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
Imprison Other -- -- 10 -- Details
If the opponents know any move also known by the user, the opponents are prevented from using it.
Mean Look Other -- -- 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Metal Burst Physical ?? 100 10 -- Details
The user retaliates with much greater power against the target that last inflicted damage on it.
Moonlight Other -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Nasty Plot Other -- -- 20 -- Details
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Recover Other -- -- 10 -- Details
Restoring its own cells, the user restores its own HP by half of its max HP.
Sucker Punch Physical 80 100 5 -- Details
This move enables the user to attack first. It fails if the target is not readying an attack, however.
Trick Other -- 100 10 -- Details
The user catches the target off guard and swaps its held item with its own.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Fire PunchPhysical751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus PunchPhysical15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Foul PlayPhysical9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
GravityOther----5--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Ice PunchPhysical751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy WindSpecial559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Knock OffPhysical6510025--
The user slaps down the target's held item, preventing that item from being used in the battle.
Low KickPhysical??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Magic CoatOther----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain SplitOther----20--
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayOther----10--
The user mimics the target completely, copying the target's natural Ability.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Signal BeamSpecial751001510
The user attacks with a sinister beam of light. It may also confuse the target.
SnatchOther----10--
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder PunchPhysical751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
TrickOther--10010--
The user catches the target off guard and swaps its held item with its own.
Water PulseSpecial601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Wonder RoomOther----10--
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttPhysical80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Telekinesis Other -- -- 15 -- Gen V TM19
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Endure Other -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Fury Cutter Physical 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Ominous Wind Special 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Punch Physical 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick Physical 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge Physical 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter Physical ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss Physical ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Metronome Other -- -- 10 -- Move Tutor - FRLG
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dynamic Punch Physical 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Endure Other -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap Special 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Fury Cutter Physical 40 95 20 -- Move Tutor - Emerald
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Nightmare Other -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.



Soon you'll be able to find a good moveset for Sableye for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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