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Hohou's Home Pokedex: Tyranitar

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Tyranitar (#248)
Type(s): Rock / Dark

Gender Ratio:
50% Male / 50% Female

Abilities / Traits
AbilityEffect
Sand Stream
Sandstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Unnerve (Hidden)
Hidden Ability (Available): Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle

Base Stats and Weaknesses
Base Stats:
    • 100
    • 134
    • 110
    • 95
    • 100
    • 61
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x















Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Thunder Fang Physical 65 95 15 10
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Ice Fang Physical 65 95 15 10
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Fire Fang Physical 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Sandstorm Other -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Screech Other -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
5 Sandstorm Other -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
10 Screech Other -- 85 40 --
An earsplitting screech harshly reduces the target's Defense stat.
14 Chip Away Physical 70 100 20 --
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
19 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
23 Scary Face Other -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
28 Thrash Physical 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
34 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
41 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
47 Crunch Physical 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
54 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
63 Stone Edge Physical 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
73 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
82 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM01 Hone Claws Other -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw Physical 80 100 15 --
The user slashes the target with huge, sharp claws.
TM05 Roar Other -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt Other -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam Special 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Special 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down Physical 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder Special 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Special 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM37 Sandstorm Other -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38 Fire Blast Special 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment Other -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast Special 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate Special 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM65 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback Physical 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish Other -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge Physical 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM73 Thunder Wave Other -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM82 Dragon Tail Physical 60 90 10 --
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM95 Snarl Special 55 95 15 100
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
TM97 Dark Pulse Special 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM98 Power-Up Punch Physical 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf Special 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Ancient Power Special 60 100 5 10 Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Assurance Physical 60 100 10 -- Details
If the target has already taken some damage in the same turn, this attack's power is doubled.
Curse Other -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Dragon Dance Other -- -- 20 -- Details
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Focus Energy Other -- -- 30 -- Details
The user takes a deep breath and focuses so that critical hits land more easily.
Iron Defense Other -- -- 15 -- Details
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head Physical 80 100 15 30 Details
The user slams the target with its steel-hard head. It may also make the target flinch.
Iron Tail Physical 100 75 15 30 Details
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Outrage Physical 120 100 10 -- Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Pursuit Physical 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Stealth Rock Other -- -- 20 -- Details
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Stomp Physical 65 100 20 30 Details
The target is stomped with a big foot. It may also make the target flinch.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Aqua TailPhysical909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
BlockOther----5--
The user blocks the target's way with arms spread wide to prevent escape.
Dragon PulseSpecial8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Earth PowerSpecial901001010
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Fire PunchPhysical751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus PunchPhysical15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Foul PlayPhysical9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Ice PunchPhysical751001510
The target is punched with an icy fist. It may also leave the target frozen.
Iron DefenseOther----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron HeadPhysical801001530
The user slams the target with its steel-hard head. It may also make the target flinch.
Iron TailPhysical100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Low KickPhysical??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
OutragePhysical12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stealth RockOther----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
SuperpowerPhysical1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Thunder PunchPhysical751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
UproarSpecial9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Water PulseSpecial601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Endure Other -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Avalanche Physical 60 100 10 -- Gen IV TM72
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Whirlpool Special 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Fury Cutter Physical 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Punch Physical 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick Physical 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge Physical 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Counter Physical ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss Physical ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic Punch Physical 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Endure Other -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap Special 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Fury Cutter Physical 40 95 20 -- Move Tutor - Emerald
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Nightmare Other -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.



Soon you'll be able to find a good moveset for Tyranitar for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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