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Hohou's Home Pokedex: Espeon

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Espeon (#196)
Type(s): Psychic

Gender Ratio:
87.5% Male / 12.5% Female

Abilities / Traits
AbilityEffect
Synchronize
When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Magic Bounce (Hidden)
Hidden Ability (Available): Magic Bounce: Reflects non-attacking moves used on the Pokémon back to the opponent

Base Stats and Weaknesses
Base Stats:
    • 65
    • 65
    • 60
    • 130
    • 95
    • 110
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x






Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Helping Hand Other -- -- 20 --
The user assists an ally by boosting the power of its attack.
Tackle Physical 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip Other -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
5 Sand Attack Other -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
9 Confusion Special 50 100 25 10
The target is hit by a weak telekinetic force. It may also leave the target confused.
13 Quick Attack Physical 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
17 Swift Special 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
20 Psybeam Special 65 100 20 10
The target is attacked with a peculiar ray. It may also cause confusion.
25 Future Sight Special 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
29 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
33 Morning Sun Other -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
37 Psychic Special 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
41 Last Resort Physical 140 100 5 --
This move can be used only after the user has used all the other moves it knows in the battle.
45 Power Swap Other -- -- 10 --
The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM03 Psyshock Special 80 100 10 --
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04 Calm Mind Other -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen Other -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic Special 90 100 10 10
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Other -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice Special 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM67 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash Other -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM77 Psych Up Other -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater Special 100 100 15 --
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86 Grass Knot Special ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM92 Trick Room Other -- -- 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM99 Dazzling Gleam Special 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Captivate Other -- 100 20 -- Details
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Charm Other -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Covet Physical 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Curse Other -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Detect Other -- -- 5 -- Details
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Endure Other -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fake Tears Other -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Flail Physical ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Natural Gift Physical ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Stored Power Special 20 100 10 -- Details
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
Synchronoise Special 120 100 10 -- Details
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Tickle Other -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Wish Other -- -- 10 -- Details
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
Yawn Other -- -- 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
CovetPhysical6010025--
The user endearingly approaches the target, then steals the target's held item.
Heal BellOther----5--
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Helping HandOther----20--
The user assists an ally by boosting the power of its attack.
Hyper VoiceSpecial9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron TailPhysical100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Last ResortPhysical1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Magic CoatOther----15--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic RoomOther----10--
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Signal BeamSpecial751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Skill SwapOther----10--
The user employs its psychic power to exchange Abilities with the target.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
TrickOther--10010--
The user catches the target off guard and swaps its held item with its own.
Zen HeadbuttPhysical80901520
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.



Special Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %
CelebrateOther----40--
The Pokémon congratulates you on your special day!Pokémon Center Birthday Event

Pre-Evolution Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect % Method
Growl Other -- 100 40 --
Lv. 1
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Baby-doll Eyes Other -- 100 30 --
Lv. 9
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Bite Physical 60 100 25 30
Lv. 17
The target is bitten with viciously sharp fangs. It may make the target flinch.
Refresh Other -- -- 20 --
Lv. 20
The user rests to cure itself of a poisoning, burn, or paralysis.
Covet Physical 60 100 25 --
Lv. 23
The user endearingly approaches the target, then steals the target's held item.
Take Down Physical 90 85 20 --
Lv. 25
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Charm Other -- 100 20 --
Lv. 29
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Baton Pass Other -- -- 40 --
Lv. 33
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Double-edge Physical 120 100 15 --
Lv. 37
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Trump Card Special ?? -- 5 --
Lv. 45
The fewer PP this move has, the greater its attack power.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Telekinesis Other -- -- 15 -- Gen V TM19
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Work Up Other -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge Physical 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Mud-slap Special 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Nightmare Other -- 100 15 -- Move Tutor - XD
A sleeping target sees a nightmare that inflicts some damage every turn.



Soon you'll be able to find a good moveset for Espeon for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

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