Login / Register


Hohou's Home Pokedex: Kangaskhan

KALOS POKEDEX

Temporary Pokedex in-development for Kalos Region Pokemon (Generation 6).
Full XY Pokemon list can be found here

Traditional Pokemon:
Kalos Region Pokemon:

Basic Pokemon Info
Species: Kangaskhan (#115)
Type(s): Normal

Gender Ratio:
0% Male / 100% Female

Abilities / Traits
AbilityEffect
Early Bird
Sleep conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Scrappy
Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves.
Inner Focus (Hidden)
Hidden Ability (Available through transfer): Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.

Base Stats and Weaknesses
Base Stats:
    • 105
    • 95
    • 80
    • 40
    • 80
    • 90
  • HP
  • ATK
  • DEF
  • Sp.ATK
  • Sp.DEF
  • SPD
  • 280
  • 210
  • 140
  • 70
  • 0

Base Stats for this Pokemon

Select:Damage Taken for Selected Generation:

0x1/4x1/2x2x4x



Evolution Info

Evolution Info:



Generation VI Level Up
LevelAttack NameTypeCategoryPowerAccuracyPPEffect %
Comet Punch Physical 18 85 15 --
The target is hit with a flurry of punches that strike two to five times in a row.
Leer Other -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
7 Fake Out Physical 40 100 10 100
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
10 Tail Whip Other -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
13 Bite Physical 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
19 Double Hit Physical 35 90 10 --
The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
22 Rage Physical 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
25 Mega Punch Physical 80 85 20 --
The target is slugged by a punch thrown with muscle-packed power.
31 Chip Away Physical 70 100 20 --
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
34 Dizzy Punch Physical 70 100 10 20
The target is hit with rhythmically launched punches that may also leave it confused.
37 Crunch Physical 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
43 Endure Other -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
46 Outrage Physical 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
49 Sucker Punch Physical 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
50 Reversal Physical ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.



TM & HM Attacks
TM/HM #Attack NameTypeCategoryPowerAccuracyPPEffect %
TM05 Roar Other -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic Other -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Other -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Special 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Other -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam Special 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard Special 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam Special 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect Other -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Other -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM20 Safeguard Other -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration Physical ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Special 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt Special 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder Special 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake Physical 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return Physical ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig Physical 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball Special 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break Physical 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team Other -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Special 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM37 Sandstorm Other -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38 Fire Blast Special 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb Physical 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace Physical 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade Physical 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest Other -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract Other -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Physical 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round Special 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast Special 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling Physical ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate Special 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM65 Shadow Claw Physical 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM67 Retaliate Physical 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact Physical 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM78 Bulldoze Physical 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide Physical 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger Other -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk Other -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Other -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash Physical 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power Physical 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM98 Power-Up Punch Physical 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM100 Confide Other -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut Physical 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf Special 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength Physical 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.



Egg Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %  
Circle Throw Physical 60 90 10 -- Details
The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.
Counter Physical ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Crush Claw Physical 75 95 10 50 Details
The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
Disable Other -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Double-Edge Physical 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Endeavor Physical ?? 100 5 -- Details
An attack move that cuts down the target's HP to equal the user's HP.
Focus Energy Other -- -- 30 -- Details
The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch Physical 150 100 20 -- Details
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Foresight Other -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Hammer Arm Physical 100 90 10 100 Details
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Stomp Physical 65 100 20 30 Details
The target is stomped with a big foot. It may also make the target flinch.
Trump Card Special ?? -- 5 -- Details
The fewer PP this move has, the greater its attack power.
Uproar Special 90 100 10 -- Details
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCategoryPowerAccuracyPPEffect %
Aqua TailPhysical909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
CovetPhysical6010025--
The user endearingly approaches the target, then steals the target's held item.
Drain PunchPhysical7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
EndeavorPhysical??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Fire PunchPhysical751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus PunchPhysical15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Helping HandOther----20--
The user assists an ally by boosting the power of its attack.
Ice PunchPhysical751001510
The target is punched with an icy fist. It may also leave the target frozen.
Icy WindSpecial559515100
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron TailPhysical100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Low KickPhysical??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
OutragePhysical12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shock WaveSpecial60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
SnoreSpecial501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
SpiteOther--10010--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder PunchPhysical751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
UproarSpecial9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Water PulseSpecial601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.



Transfer Only Moves
Attack NameTypeCategoryPowerAccuracyPPEffect %Method
Work Up Other -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Avalanche Physical 60 100 10 -- Gen IV TM72
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
Captivate Other -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift Physical ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Whirlpool Special 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Fury Cutter Physical 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap Special 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt Physical 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Mega Kick Physical 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam Physical 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Seismic Toss Physical ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic Other -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic Punch Physical 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Mud-slap Special 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Fury Cutter Physical 40 95 20 -- Move Tutor - Emerald
The target is slashed with scythes or claws. Its power increases if it hits in succession.



Soon you'll be able to find a good moveset for Kangaskhan for competitive use when our database is finished updating for generation 6. Pokedex, movepools, movesets, base stats, and more!

cspacer Pokemon™ is the property of Nintendo™, Gamefreak™, and Pokemon USA, Inc.™ ©1995-2019
Copyright © 1999-2019 Hohou's Home.