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Hohou's Home - Honey Bunny
Flame Orb
Build:
Honey Bunny
submitted by Luiszavala

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Species: Lopunny [View Kalosdex]
We have determined that this Pokemon's Role
is best defined as a Double Wall



Item: Flame Orb
Flame OrbHeld: Burns the holder at the end of each turn.

Trait: Klutz
Prevents the Pokémon from using its held item in battle.

EVs: 252 Hp / 100 Def / 100 SDef / 56 Spd /

Jolly Nature (+Spd , -SAtk)


Switcheroo Switcheroo
Type: Dark
Power:0 | PP: 10
Accuracy: 100%
Effect: Status
The user trades held items with the foe faster than the eye can follow.




Ice Punch Ice Punch
Type: Ice
Power:75 | PP: 15
Accuracy: 100%
Effect: Physical




Encore Encore
Type: Normal
Power:0 | PP: 5
Accuracy: 100%
Effect: Status
The user compels the foe to keep using only the move it last used for two to six turns.




Fire Punch Fire Punch
Type: Fire
Power:75 | PP: 15
Accuracy: 100%
Effect: Physical





Select:Damage Taken for Selected Generation:


0x1/4x1/2x2x4x







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This is a good moveset for lopunny (Pokemon #428) with the klutz ability/trait, a Jolly nature, and equipped with Flame Orb submitted by Luiszavala. For use in competitive Pokemon battles featuring an Export option and breeding guide.
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